About
Hello, I'm Hamdi Chaker.
I am a senior/lead developer with over a decade of experience in game development, holding a five-year engineering degree in Software Engineering backed by a rigorous foundation in mathematics. By combining analytical problem-solving with extensive hands-on experience, I bring strong technical execution to my work.
My expertise spans across multiple engines (with a primary focus on Unreal Engine), covering a wide variety of project types and platforms, ranging from narrative-driven single player experiences to online multiplayer open-worlds, from desktop applications to immersive VR experiences, from indie titles to AA productions.
Whether taking ownership as a solo developer, stepping into a senior role, or leading multi-disciplinary teams, I adapt seamlessly to the demands of the project.
In addition, I bring a unique cross-disciplinary advantage: deep familiarity with art, animation, and 3D asset pipelines. This comprehensive understanding bridges the technical and creative gap, fostering frictionless, highly efficient collaboration with artists, designers, and animators.
Explore my projects page to see my work across diverse genres, roles, and platforms.
Experience
Senior/Lead developer · Lanterns studio
Senior developer · Lanterns studio
Solo developer / Freelancer
Education
Software Engineering Cycle
INSAT (University of Carthage)
Integrated Preparatory Cycle (Programming | Mathematics | Physics)
INSAT (University of Carthage)
Mathematics Baccalaureate Diploma (First Class Honours)
LPA (High School Pilote Ariana)
Skills and tools
Tools
- Visual Studio
- Perforce
- Autodesk Maya
- Substance Painter
- Zbrush
- Photoshop
Skills
- Technical Direction
- Scalable Architecture Design
- Performance Optimization & Profiling
- Code Reviews
- Mentoring
- Cross-Discipline Collaboration
Engines
- Unreal Engine
- Unity
Languages
- C++
- C#
- Java
- Blueprints
