Ayu Project in-game scene

Ayu Project

A solo-built action adventure featuring world exploration, environmental puzzles, enemies fight and giant creatures' encounters.

Role
Solo developer
Year
2015–2019
Engine
Unreal Engine
Language
C++ & Blueprints
Platforms
PC

What I did

  • Developed all gameplay features, including player and NPC locomotion, climbing and interactions, enemy combat and behavior, and giant boss fights.
  • Executed end-to-end production of characters, 3D and 2D assets, animations, and levels.
  • Designed environmental puzzles and directed level cinematics.
  • Created a custom engine build featuring a new toon shading model and Nvidia HairWorks integration.
  • Implemented a custom tessellation shader for interactive sand displacement.

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